Game Hacking: Developing Autonomous Bots for Online Games by Nick Cano

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By Nick Cano

Wish your favourite notebook online game had a extra informative heads up reveal? What should you may immediately acquire all that loot out of your most modern epic conflict? you do not need to be a sorcerer to rework a video game you're keen on right into a video game you like. simply make a bot to do the grunt paintings for you!

If you are conversant in Windows-based improvement and reminiscence administration, then Game Hacking, presents all of the instruments and data you want to develop into a real video game hacker. enable veteran video game hacker Nick Cano train you the fundamentals, together with opposite engineering, meeting code research, programmatic reminiscence manipulation, and code injection. in the course of the ebook, you are going to hone your new abilities with hands-on labs, dig into perform binaries, and discover ways to write your personal bot.

Level up your toolbox with hacking techniques:

  • Scan and adjust reminiscence with Cheat Engine
  • Explore application constitution and execution move with OllyDBG
  • Log methods and pinpoint precious info records with procedure Monitor
  • Manipulate keep an eye on move via NOPing, hooking, and more
  • Locate and dissect universal online game reminiscence structures

Discover the secrets and techniques in the back of universal video game bots, including:

  • Persistent hacks, akin to a heads up display
  • Responsive hacks, resembling automobile healers and blend bots
  • Bots with synthetic intelligence, comparable to cave walkers and automated looters

Game hacking might sound like black magic, yet that does not suggest it really is evil. if you know the way bot makers create bots and why they do it, you can be empowered to deter and protect opposed to bots on your personal games!

Journey throughout the internal workings of notebook video games, and are available away with a deeper knowing of either video game layout and laptop security.

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Extra resources for Game Hacking: Developing Autonomous Bots for Online Games

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Source Displays the source code of the disassembled module if a program debug database is present. Finally, the Settings button opens the OllyDbg settings window. Keep the default settings for now. Now that you’ve had a tour of the main OllyDbg window, let’s explore the CPU, Patches, and Run Trace windows more closely. You’ll use those windows extensively as a game hacker, and knowing your way around them is key. OllyDbg’s CPU Window The CPU window in Figure 2-2 is where game hackers spend most of their time in OllyDbg because it is the main control window for the debugging features.

As a result, the expression [STRING EAX]=="ABC123", where EAX is a pointer to the string ABC123XYZ, will evaluate to 1 instead of 0. =EAX), the comparison will first assume the nonliteral operand is an ASCII string, and, if that compare would return 0, it will try a second compare assuming the operand is a Unicode string. x Of course, operators aren’t much use without operands. Let’s look at some of the data you can evaluate in expressions. Working with Basic Expression Elements Expressions are able to evaluate many different elements, including: CPU registers EAX, EBX, ECX, EDX, ESP, EBP, ESI, and EDI.

You don’t have to play, only hack. 46 Chapter 2 ✁ ✂ ✄ ☎ ✁ ✆ ✝ ✞ ✟ ✠ ✡ ☛ ✁ ☞ ✌ ✍ ✎ ✆ ✆ ✄ ✏ ✏ ✑ ✒ ✓ ✔ ✕ ✖ ✗ ✘ ✍ ✙ ✞ ✆ ✝ ✚ ✁ ✟ ✛ To start, attach OllyDbg to the game. exe in the module list and double-click it) and use the Referenced Text Strings feature to locate the string that is displayed when the ball is hidden. Next, double-click on the string to bring it up in the code and analyze the surrounding code until you find the if() statement that determines whether to hide the ball. Lastly, using the code-patching feature, patch the if() statement so the ball is always drawn.

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